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Release 0.0.167 (12-24-2019)
Quote from Landon Ritchie on December 24, 2019, 8:28 amPushing a new Release to Steam, this one is semi experimental.
Attack Changes
Change the way Attacks work, Now instead of 1 button combos each attack is a stage in the combo that can be chained together to create a full combo. Currently there's no system in place to punish button mashing..
New Weapon
Added Rifle WIP - This is far from polished off its mostly just in there, i need to go over the code on how the gun works and polish it off more.
New animations
Idle and Movement depending on the weapon you have equipped.
- Sword Idle & Running
- Saber Idle & Running
- Handgun Idle & Running
- Rifle *NEW* Idle & Running
- Staff Idle & Running.
Pushing a new Release to Steam, this one is semi experimental.
Attack Changes
Change the way Attacks work, Now instead of 1 button combos each attack is a stage in the combo that can be chained together to create a full combo. Currently there's no system in place to punish button mashing..
New Weapon
Added Rifle WIP - This is far from polished off its mostly just in there, i need to go over the code on how the gun works and polish it off more.
New animations
Idle and Movement depending on the weapon you have equipped.
- Sword Idle & Running
- Saber Idle & Running
- Handgun Idle & Running
- Rifle *NEW* Idle & Running
- Staff Idle & Running.
Quote from Landon Ritchie on December 24, 2019, 8:31 amAlso Switched Foomas to Single attack and slowed down attack speed.
Also Switched Foomas to Single attack and slowed down attack speed.